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Amiga Games: Greatest Hits 1996
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Amiga Games: Greatest Hits 1996.iso
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userbox
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publicdomain
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engclock_v7.0.lha
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EngClock_v7.0
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EngClock7_Source
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engclock_prefs.h
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C/C++ Source or Header
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1995-12-05
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4KB
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97 lines
/*
* Source machine generated by GadToolsBox V2.0
* which is (c) Copyright 1991-1993 Jaba Development
*
* GUI Designed by : -- Unnamed --
*/
#define GetString( g ) ((( struct StringInfo * )g->SpecialInfo )->Buffer )
#define GetNumber( g ) ((( struct StringInfo * )g->SpecialInfo )->LongInt )
#define GD_ColourSlider 0
#define GD_But_Use 1
#define GD_But_Cancel 2
#define GD_Time_Colour 3
#define GD_Date_Colour 4
#define GD_Check_Date 5
#define GD_Lang 6
#define GD_Just 7
#define GD_Check_Auto 8
#define GD_WinFront 9
#define GD_Pub 10
#define GD_Back 11
#define GD_Pub_Get 12
#define GD_Asl_Get 13
#define GD_A_Preset 14
#define GD_Time1 15
#define GD_Time2 16
#define GD_Time_Set 17
#define GD_Type 18
#define GD_Msg 19
#define GD_Enable 20
#define GD_Date 21
#define GD_GetParam 22
#define GD_Accent 23
#define GD_GetAccent 24
#define GD_HotKey 25
#define GD_TalkKey 26
#define GDX_ColourSlider 0
#define GDX_But_Use 1
#define GDX_But_Cancel 2
#define GDX_Time_Colour 3
#define GDX_Date_Colour 4
#define GDX_Check_Date 5
#define GDX_Lang 6
#define GDX_Just 7
#define GDX_Check_Auto 8
#define GDX_WinFront 9
#define GDX_Pub 10
#define GDX_Back 11
#define GDX_Pub_Get 12
#define GDX_Asl_Get 13
#define GDX_A_Preset 14
#define GDX_Time1 15
#define GDX_Time2 16
#define GDX_Time_Set 17
#define GDX_Type 18
#define GDX_Msg 19
#define GDX_Enable 20
#define GDX_Date 21
#define GDX_GetParam 22
#define GDX_Accent 23
#define GDX_GetAccent 24
#define GDX_HotKey 25
#define GDX_TalkKey 26
#define Project0_CNT 27
extern APTR VisualInfo;
extern struct Window *Project0Wnd;
extern struct Gadget *Project0GList;
extern struct Gadget *Project0Gadgets[Project0_CNT];
extern struct IClass *getClass;
extern struct _Object *getImage;
extern UWORD Project0Left;
extern UWORD Project0Top;
extern UWORD Project0Width;
extern UWORD Project0Height;
extern UBYTE *Project0Wdt;
extern UBYTE *Lang0Labels[];
extern UBYTE *Just0Labels[];
extern UBYTE *Type0Labels[];
extern struct TextAttr topaz8;
extern struct IntuiText Project0IText[];
extern UWORD Project0GTypes[];
extern struct NewGadget Project0NGad[];
extern ULONG Project0GTags[];
extern char *engnums[60];
extern int SetupScreen( void );
extern void CloseDownScreen( void );
extern void Project0Render( void );
extern int OpenProject0Window( void );
extern void CloseProject0Window( void );